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In lugnet.cad, David Baszucki wrote:
> Hi -
>
> I'm working on an experimental CAD/simulation/game/website called ROBLOX and
> would welcome any feedback on product direction from the Lego community. The
> physics engine handles things like collapsing buildings and vehicles by properly
> simulating the dynamics of bricks, wheels, motors, etc.
>
> There's a movie of the simulations here:
>
> http://video.google.com/videoplay?docid=-2418575870437745291
>
>
> Thanks!
>
> David Baszucki
> www.roblox.com
Wow.
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> In lugnet.cad, "Ben Shapiro" <benshapiro@thedailywire.org> wrote:
lol
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In lugnet.cad, "Ben Shapiro" <benshapiro@thedailywire.org> wrote:
> In lugnet.cad, David Baszucki wrote:
> > Hi -
> >
> > I'm working on an experimental CAD/simulation/game/website called ROBLOX and
> > would welcome any feedback on product direction from the Lego community. The
> > physics engine handles things like collapsing buildings and vehicles by properly
> > simulating the dynamics of bricks, wheels, motors, etc.
> >
> > There's a movie of the simulations here:
> >
> > http://video.google.com/videoplay?docid=-2418575870437745291
> >
> >
> > Thanks!
> >
> > David Baszucki
> > www.roblox.com
> Let's say, hypothetically, that you released the 2006 client.
I had never been heard about ROBLOX.com before. But your comment made me
curious. Now Google tells me that this is a business with 22 Billion $ US worth!
And actually there would be no good reason why anyone in 2006 would pretend to
be a garage owner named David Baszucki...
I'm impressed what is still to be found at Lugnet - even if you do not search
for it!
Ben
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In lugnet.cad, David Baszucki wrote:
> Hi -
>
> I'm working on an experimental CAD/simulation/game/website called ROBLOX and
> would welcome any feedback on product direction from the Lego community. The
> physics engine handles things like collapsing buildings and vehicles by properly
> simulating the dynamics of bricks, wheels, motors, etc.
>
> There's a movie of the simulations here:
>
> http://video.google.com/videoplay?docid=-2418575870437745291
>
>
> Thanks!
>
> David Baszucki
> www.roblox.com
Let's say, hypothetically, that you released the 2006 client.
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Hi again,
a new version of my program has just been released.
It has some much requested and very interesting new features all about copy
parts.
Following is a brief of what is new.
Also I recommend you to have a look to the 4 videos to learn on how to use the
new features.
Since I don't post latest 2 updates on this forum, for the ones interested, here
is a link to the missed new features last introduced:
http://sr3d.spoonclan.com/viewtopic.php?f=19&t=717
http://sr3d.spoonclan.com/viewtopic.php?f=19&t=724
Enjoy building !
Sergio
PS: If you installed new version and get an error starting the application,
please download and install it again (missed a dll in the package)
0.9.5.9 - Changes to previous version (2014.02.14)
Fix
- Starting Mirror building with a selection do not causes selection deletetion
- Program installation now works correctly and let you choose program
installation path
Added
A lot of enhancements in selection copy. Some limitation with unregistered
version.
it is recommended to look at the videos for new features instructions
- the mirror copy selection feature
- Selection can now be easily duplicate in a rectangular array region or just
its perimeter
- Creation of regular polygons based on your current selection and two
connection points
- Creation of star based shapes based on a selection and a center rotation point
- Update parts availability
http://www.youtube.com/watch?v=cwNQ-MA-zZE Mirror
http://www.youtube.com/watch?v=vWD6L5Ohcbg Array
http://www.youtube.com/watch?v=4rxikliP_zA Polygon
http://www.youtube.com/watch?v=oYpx3r3o23A Star
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In lugnet.cad.dat.models, Michael Horvath wrote:
> In lugnet.cad.dat.models, Alan Gerber wrote:
> > Here's a house.
> > Alan
>
>
>
> Does anyone have completed versions of all these buildings?
>
> Mike
Apparently, he used to have a website with a whole town of buildings.
http://foofoogood.homestead.com/files/lego.htm
Thank you.
Mike
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In lugnet.cad.dat.models, Alan Gerber wrote:
> Here's a house.
> Alan
Does anyone have completed versions of all these buildings?
Mike
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Posted an update to the LDraw.xml last week to my site, was hoping to do some
more but di not have time.
So here is 4.40 (Working 1,770+ , need work 213+) You can find it here
HERE
Still looking for help, so if you have some free time please let me know. Have
over 212 mapped parts that need to be adjusted. And Im sure there are other LDR
parts that are not mapped to the correct LEGO part number.
Enjoy!
Mike
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In lugnet.cad.dat.parts.primitives, Don Heyse wrote:
> I'm assuming the 80 char lines is what you're aiming for here, so based
> on the 64 char limit on descriptions I started the descriptions on the
> 16th character of the line. That gives room for a 15 character name
> and a single space before the description. Anything longer and you'll
> get the ragged look and a truncated description. But hey, if we keep
> most of the names to 11.3 and under it looks pretty nice:
>
> 6028.dat Animal Dragon Tail
> 6133.dat Animal Dragon Wing
> 6133longfilename.dat Animal Dragon Wing Long version
> 4493c00.dat Animal Horse (Complete)
>
> Here's what -8 does to the long filename. Is that ok?
>
> C:\LDraw>diff -b parts.lst parts.long
> 11c11
> < 6133LO~1.DAT Animal Dragon Wing Long version
> ---
> > 6133longfilename.dat Animal Dragon Wing Long version
>
> I put a beta executable here if anyone wants to shake the bugs out.
>
> http://ldglite.sf.net/mklist1_6b1.zip
Hey--that's exactly what I was looking for. Thanks!
Dave!
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In lugnet.cad, Jacob Sparre Andersen wrote:
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Got around to read the other parts of the thread...
Jacob Sparre Andersen wrote:
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Michael Horvath wrote:
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I was wondering if there was any interest in tracking down the original
authors of Datsville and seeing whethere they would be interested in
changing the license of the models for Datsville.
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Please consider my contributions licensed under CC-BY-SA.
My current, primary e-mail address is jacob@sparre-andersen.dk.
Play well,
Jacob
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Thank you so much!! I hope you are doing well.
Michael
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Got around to read the other parts of the thread...
Jacob Sparre Andersen wrote:
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Michael Horvath wrote:
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I was wondering if there was any interest in tracking down the original
authors of Datsville and seeing whethere they would be interested in
changing the license of the models for Datsville.
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Please consider my contributions licensed under CC-BY-SA.
My current, primary e-mail address is jacob@sparre-andersen.dk.
Play well,
Jacob
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Michael Horvath wrote:
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I was wondering if there was any interest in tracking down the original
authors of Datsville and seeing whethere they would be interested in changing
the license of the models for Datsville.
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Im open to changing the license. (L)GPL is fine with me. I think the same
goes for the Creative Commons licenses, but I would have to take a look to make
sure.
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Basically, I am interested in maybe
uploading the town to a CVS or SVN repository so that continued work can occur
in a visible and organized fashion.
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A publicly visible version control repository is a very good idea. (Wouldnt a
DVCS (like Git, Mercurial or Monotone) make more sense than a CVCS?)
Play well,
Jacob
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In lugnet.cad.dat.models, Tore Eriksson wrote:
> In order to make Datsville's Gas Station brand neutral, I have prepared to
> change its colours.If you download g.zip from the link below and unzip it into a
> new folder, you will be able to replace three colours just to feel the taste of
> it. The colours are red, yellow and white and they can be replaced at will in
> the main file, g.ldr.
>
> http://cid-7183b586c107b55b.skydrive.live.com/self.aspx/.Public/Datsville/g.zip
> (78 kb)
>
> Btw, has anyone heard any news about which buyer has made the best offer yet? Is
> it true thar DatOil and JJ Oil co are interested in a purchase, or any other
> company?
>
> /Tore
Any progress on this? I am trying to remove branded/TLG models from Datsville as
well.
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Hi everybody !!
As promised, even if a week later, here is another program update.
--------------------------------------------------------------------
Before continue: if someone downloaded the program on September 2, 2013 before
this announce, probably got a wrong version. If this is the case, download again
from now.
--------------------------------------------------------------------
Most important new is support for Mindstorm EV3 parts and a bounce of bug fixes.
As often, here is a presentation video:
https://www.youtube.com/watch?v=789rUyiNy_s
Follow a list of changes:
[b]Fixed[/b]
- Flexible parts with fixed length can freeze the application
- Hinge Solver now works with 32494.dat parts: just place on their final
position and select both of them with the Hinge Solver tool
- Hinge Solver now works with Universal Joint 3L in all cases
- Mirror building now works again
- Using Half pin with stud part can occasionally lead to an error
- Some gears interferences in particular compact mechanisms
[b]Added[/b]
- Support for Mindstorm EV3 parts (Thanks to Philo for this!!)
- Latest Official and Unofficial lDraw parts update
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